![]() |
![]() |
I presented research on Shapley values and family errorwise rates that influenced our modeling techniques broadly.
2014-2016LinkConducted a live game theory experiment to help decide how to bid for gaming licenses.
2016-2018LinkThe Axelrod library in Python is a research tool for the Iterated Prisoner's Dilemma.
2017-2020LinkThis paper details an algorithm I wrote for the Axelrod library, which efficiently calculates memory lengths of strategies from their finite state machine represenations.
2019LinkThis is a paper to reproduce and explore Axelrod's second tournament. I was added as an author after my contributions in refactoring.
2019LinkThis is an article about the game goofspiel and about designing goofspiel strategies using genetic algorithms.
2023Link